Digital strategy, identity and communication for the launch of a new museum

The project

On March 6, 2015, the Can Museums Play? – Quando i Musei giocano conference was held in Bologna. More than 100 museum operators attended, with the aim of defining ways in which games could enrich museums and try to consider games as an objects/tools that can be used to experience the museum “outside the walls”. The conference was attended by the Rijks Museum, Thackray Museum, Open Air Museum, Museum of Asian Art, Humboldt Forum, Pinakothek der Moderne, The Museum of European Cultures, Reinwardt Academie, The Polytechnic University of Milan and the NEMO network. The conference was organized by the Centro Zaffiria in collaboration with IBC Zaffiria Emilia-Romagna Region and part of the NEMO project with Italiantoy in collaboration with Calembour design and BAM! Cultural Strategies.

Why

The founders and organizers of the conference needed to collect, in addition to the research carried out, practices and points of view of other museums at a national and international level on the topic of museums and games.

How

BAM! contacted some of the most innovative Italian museums with regards to educational activities and carried out three short video interviews with: Annalisa Casagranda del Mart from Rovereto, Samuela Caliari from MUSE in Trento and Anita Todesco from the Peggy Guggenheim Collection. The information gathered was used as a starting point for BAM!’s speech during the conference on March 6, which touched on themes of audience development, identity and teaching.

The search for best practice and different points of view was completed after the conference on an international scale, in particular by conducting an investigation on the issue of licensing.

Resources

Video
Publication

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